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Rich, Charles
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Using Image Recognition Technology as a Gameplay Mechanic
Creator:
Ray, Andrew Laurence
,
Meehan, Thomas James
, and
Nachum, Yahel
Advisor:
Rich, Charles
and
Moriarty, Brian J.
Publisher:
Worcester Polytechnic Institute
Date Created:
2017-04-25
Resource Type:
Major Qualifying Project
Whiskey2D, A 2D Game Creator
Creator:
Hanna, Christopher Daniel
and
True, Daniel Benjamin
Advisor:
Rich, Charles
Publisher:
Worcester Polytechnic Institute
Date Created:
2015-03-24
Resource Type:
Major Qualifying Project
A Code of Ethics For Robotics Engineers
Keyword:
Robotics--Moral and ethical aspects
and
Service learning
Creator:
Ingram, Brandon C.
,
Lewis, Andrew
,
Richards, Matthew Langley
, and
Jones, Daniel
Advisor:
Schachterle, Lance E.
and
Rich, Charles
Publisher:
Worcester Polytechnic Institute
Date Created:
2010-03-04
Resource Type:
Interactive Qualifying Project
Staying in the Flow using Procedural Content Generation and Dynamic Difficulty Adjustment
Keyword:
DDA
,
Infinite Mario
,
dynamic difficulty
,
procedural content
,
Mario
, and
PCG
Creator:
Parekh, Ravi
Advisor:
Rich, Charles
Publisher:
Worcester Polytechnic Institute
Date Created:
2017-04-27
Resource Type:
Thesis
Degree:
MS
Unit (Department):
Interactive Media and Game Development
Urbis Terram - Designing and Implementing a Procedural City Generation Tool for Unity3D Game Engine
Keyword:
allotment
,
perlin noise
,
Unity3d
,
terrains
,
procedural content generation
,
noise maps
, and
height maps
Creator:
Najahi, Yakin
Advisor:
Rich, Charles
Publisher:
Worcester Polytechnic Institute
Date Created:
2017-04-27
Resource Type:
Report
Degree:
MS
Unit (Department):
Interactive Media and Game Development
Affective Motivational Collaboration Theory
Keyword:
Emotion Functions
,
Affect-Awareness
,
Appraisal
,
Human-Robot Collaboration
,
Affect
, and
Goal Management
Creator:
Shayganfar, Mohammad
Advisor:
Rich, Charles
Publisher:
Worcester Polytechnic Institute
Date Created:
2017-01-25
Resource Type:
Dissertation
Degree:
PhD
Unit (Department):
Computer Science
Using genetic algorithms as a core gameplay mechanic
Keyword:
fighting
,
Genetic Algorithms
,
racing
,
robots
, and
GA
Creator:
Terletskyy, Oleksandr
Advisor:
Rich, Charles
Publisher:
Worcester Polytechnic Institute
Date Created:
2016-04-28
Resource Type:
Thesis
Degree:
MS
Unit (Department):
Interactive Media and Game Development
Using genetic algorithms as a core gameplay mechanic
Keyword:
GA
,
Genetic Algorithms
,
racing
,
robots
, and
fighting
Creator:
Kachmar, Bohdan
Advisor:
Rich, Charles
Publisher:
Worcester Polytechnic Institute
Date Created:
2016-04-28
Resource Type:
Thesis
Degree:
MS
Unit (Department):
Interactive Media and Game Development
Collaborative Learning of Hierarchical Task Networks from Demonstration and Instruction
Keyword:
collaborative discourse theory
,
Learning from Instructions
,
Learning from Demonstration
,
Hierarchical Task Networks
, and
mixed-initiative interaction
Creator:
Mohseni-Kabir, Anahita
Advisor:
Rich, Charles
and
Chernova, Sonia
Publisher:
Worcester Polytechnic Institute
Date Created:
2015-09-10
Resource Type:
Thesis
Degree:
MS
Unit (Department):
Computer Science
On the Sociability of a Game-Playing Agent: A Software Framework and Empirical Study
Keyword:
social comment
,
social game
,
human-robot interaction
,
virtual agent
,
social interaction
, and
social gaze
Creator:
Behrooz, Morteza
Advisor:
Rich, Charles
and
Sidner, Candace
Publisher:
Worcester Polytechnic Institute
Date Created:
2014-04-10
Resource Type:
Thesis
Degree:
MS
Unit (Department):
Computer Science
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Japan Project Center (Kyoto or Osaka) - MQP
2
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Computer Science
11
Interactive Media & Game Development
15
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Robotics Engineering
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